BlazeMomentsPlayerFollowEntityStateStyle
The BlazeMomentsPlayerFollowEntityStateStyle class represents the style configuration for the follow entity in both followed and unfollowed states. This class groups together the avatar and chip styling for follow entities, supporting flexible configuration for different states and design requirements.
Properties
avatar
var avatar: BlazeMomentsPlayerFollowEntityAvatarStyle,The style configuration for the avatar. Controls the appearance of the circular avatar image.
chip
var chip: BlazeMomentsPlayerFollowEntityChipStyleThe style configuration for the follow chip. Can use either ICON or TEXT content source based on design requirements.
Note: When in followed state, TEXT content source will be treated as ICON to maintain consistent visual representation.
Updated about 2 months ago
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